Цитата
Zerg Campaign Units
Zergling
- Metabolic Boost - Move speed +33%
- Posthumous Mitosis - 20% chance to spawn 2 Broodlings on death
- Rapid Genesis - Instantly produce Zerglings
- Raptor - Leaps at enemies and +10hp
- Swarmling - Hatches 3 Zerglings instead of 2, for no extra cost
Baneling
- Vicious Discharge - Goo sprays at and slows enemies by 25%
- Centriugal Hooks - Move speed +25%
- Rupture - Splash radius on death +25%
- Splitterling - Splits into 2 smaller Banelings, twice, dealing less damage
- Gorgeling - Reduces Units/Structures into collectible resources
Roach
- Chitinous Plating - +1 armor
- Bile Ducts - +2 damage
- Organic Carapace - +2 life regeneration
- Prowler - Move while burrowed
- Leech - +10 life per kill (up to 6) and heals more rapidly while burrowed
Lore/General
- There won't be any Cerebrates, instead there are Brood Mothers.
- Raynor will side with Tosh and the Protoss from WoL.
- There will be 20ish new missions in HotS.
- There will be new Multiplayer units. They may also change or remove WoL Multiplayer units.
- There will be a Multiplayer Beta again, that will last somewhere between 3-5 months.
Mapping
- They're talking about doing a Co-Op Campaign, eventually.
- The Map Marketplace will come either alongside, or shortly before Heart of the Swarm.
- More work on the Popularity System will be done, but the features coming with the Map Marketplace should help our problems a bit.
- They can and may roll out Ladders and their Matchmaking System with certain Custom Games in the near future.
-The UI Editor is coming around HotS, as well as a lot more new features/changes/additions.
- Adding a Water mechanic is a considered idea by Blizzard, but currently have no plans for.
- Adding a way to have different colored creep is a considered idea by Blizzard, but currently have no plans for.
- There are no plans to support maps bigger than 256x256.
Zergling
- Metabolic Boost - Move speed +33%
- Posthumous Mitosis - 20% chance to spawn 2 Broodlings on death
- Rapid Genesis - Instantly produce Zerglings
- Raptor - Leaps at enemies and +10hp
- Swarmling - Hatches 3 Zerglings instead of 2, for no extra cost
Baneling
- Vicious Discharge - Goo sprays at and slows enemies by 25%
- Centriugal Hooks - Move speed +25%
- Rupture - Splash radius on death +25%
- Splitterling - Splits into 2 smaller Banelings, twice, dealing less damage
- Gorgeling - Reduces Units/Structures into collectible resources
Roach
- Chitinous Plating - +1 armor
- Bile Ducts - +2 damage
- Organic Carapace - +2 life regeneration
- Prowler - Move while burrowed
- Leech - +10 life per kill (up to 6) and heals more rapidly while burrowed
Lore/General
- There won't be any Cerebrates, instead there are Brood Mothers.
- Raynor will side with Tosh and the Protoss from WoL.
- There will be 20ish new missions in HotS.
- There will be new Multiplayer units. They may also change or remove WoL Multiplayer units.
- There will be a Multiplayer Beta again, that will last somewhere between 3-5 months.
Mapping
- They're talking about doing a Co-Op Campaign, eventually.
- The Map Marketplace will come either alongside, or shortly before Heart of the Swarm.
- More work on the Popularity System will be done, but the features coming with the Map Marketplace should help our problems a bit.
- They can and may roll out Ladders and their Matchmaking System with certain Custom Games in the near future.
-The UI Editor is coming around HotS, as well as a lot more new features/changes/additions.
- Adding a Water mechanic is a considered idea by Blizzard, but currently have no plans for.
- Adding a way to have different colored creep is a considered idea by Blizzard, but currently have no plans for.
- There are no plans to support maps bigger than 256x256.